Fear 2 ps3 game review


















Your Score. Rate this:. Log in to finish rating F. Share this? Summary: The sequel to F. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain The sequel to F. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control. Now that she has free reign, the consequences will be unimaginable.

Buy on. Critic Reviews. Score distribution:. Positive: 38 out of Mixed: 10 out of Negative: 0 out of You'll, fire thousands of rounds in hundreds of white-knuckled shootouts facing everything from soldiers to grotesques to specters, and tromp around in a totally bad-ass mech suit. Most importantly, you'll love every minute of it. All this publication's reviews Read full review. Pelit Finland. While the action is great and the horror-elements work well enough, F. I love secret underground complexes as much as the next guy, but three of them in one game is a bit too much!

All this publication's reviews. While the single-player mode might be somewhat linear and maybe a little too short the overall experience is still top notch. The main problems are more accurately missed opportunities, and much of the time playing the game will be spent wondering what could have been created if Monolith would have taken more creative risks instead of allowing themselves to craft a game too deeply within their comfort zone.

With that said, F. There are also some outstanding special effects for the spectral enemies, as their ghostly apparitions stand out in the dark. Monolith does a good job of switching up the pace. The first game suffered from repetitiveness; it was basically a nonstop gun battle against identical clones.

It's fun to chew up concrete pillars with gunfire and watch your enemies explode in fountains of blood. Then there are a couple of turret sequences where you can pound back waves of enemies. There are more types of foes as well. The clones are still around, as well as those high-tech ninjas from before. But now there are mercenaries and a broader range of paranormal baddies.

My favorite is the remnant, which is a puppet master that animates corpses to battle you. Unfortunately, there are only a few remnants in the game, and the final one is by far the best of them, as you engage in a cat-and-mouse boss battle throughout a school. The previous remnant battles are relatively easy in comparison, which seems like a wasted opportunity. The multiplayer suite sticks with the basics, which makes it hard to distinguish from other shooters.

There are basic modes such as deathmatch and capture point mode, as well a player Armored Front mode that features two suits of power armor. However, it feels like it's missing features and options from the first game, such as the bullet-time pick up that became the focal point of battles.

The multiplayer feels well balanced and capable of providing competitive matches, but it's not as full-featured or as expansive as multiplayer found in other games, which will impact its ability to draw and sustain a community of players. I played the game through on the console, and it's a wash between the PS3 and Xbox in terms of visual quality.

It's a detailed game, though the graphics seem a bit workmanlike. As I noted earlier, though, there are some outstanding lighting and special effects going on. However, what struck me was just how much better the game looked on the PC. It's not just the usual PC things, such as the sharper visuals and higher resolutions, but it also looked a lot cleaner and felt a lot more fluid, and that had a big impact on the atmosphere. This is a game that's built around the idea of trying to make you feel like you're seeing something in the corner of your eye, whether it's a bookcase rattling or a shadowy figure quickly going out of view.

When I played the PC version, I caught so many more of these events than I had on the console version, partly because the PC version looks so much cleaner. The audio is pretty good, from the sound effects to the music, which has a nice discordant theme that fits in pretty well with the sense of chaos building within the game.

If you can, play the game with headphones or a good speaker system and make sure to turn off the lights because the sound really helps cement the atmosphere. The voice work itself is professional and familiar; you'll likely recognize a voice or two from other games.

Master sniper rifles and mechanized armored suits and blast the crap out of an apocalyptic city from wasted from a massive explosion. Are those zombies, the undead, ghosts or merely bored civilians you're wasting with extreme force?

FEAR 2 is a blast to play and absolutely terrifying. Browse more videos. Playing next Classic Game Room - F. Related topic F.

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